Catorio
This was my first real game I made. It was made with a custom engine using c++ and direct2d.
Gameplay
In catorio you are a captain on a mission to establish a yarn production site on a distant planet. If the cat planet fails to meet the rising demand, all hell will break loose!
Mine ore, collect resources and build your facility. Manage your workers and keep the higher-ups happy!

Upgrade your equipment and research new structures and tools to make your facility even better!
History
I started developing Catorio while I was still in school. It was the first real game that I developed and I learned a lot (aka. the importance of first figuring out what mechanics to implement and how).
While it is not perfect and has a few bugs due to the use of a custom engine, it is still a favourite of mine and I definitely want to revisit it in the future.
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